Game Republic New Horizons

Matthias Siemonsmeier, Splash Damage

Matthias Siemonsmeier is Head of AI at Splash Damage and has worked in the games industry for 15 years. His work spans gameplay and AI systems design, with a particular focus on building systems that support both the player experience and the teams creating it.

He is a founding member of Game AI Event CIC and sits on the advisory board of the AI and Games Conference. He has also contributed to Game AI Pro and Game AI Uncovered. His current focus is on understanding where new AI technologies and tools are genuinely useful in game development, where they are not, and how studios can use them responsibly.