With more than 26 years of commercial game development experience, Jon has built a career spanning everything from television game-show adaptations to large-scale game technology and infrastructure. Along the way, he’s worked on titles including Who Wants to Be a Millionaire?, The Million Pound Drop, Blockbusters, and Bullseye, as well as serving on the core technology team behind the unfortunately cancelled Project Blackbird.
A lifelong gamer, modder, and software developer, Jon has been taking things apart to see how they work and putting them back together ever since he first discovered computers in 1983. That curiosity eventually grew into a career spent building tools, systems, and technology.
Since joining the Dead by Daylight Core Tech team in late 2025, Jon has immersed himself in the game’s technology, history, and the uniquely passionate community.
